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Sword Mastery
[Master Level : 20]
Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand.


Level 1: Sword Mastery +15%, accuracy +1
Level 2: Sword Mastery +15%, accuracy +2
Level 3: Sword Mastery +20%, accuracy +3
Level 4: Sword Mastery +20%, accuracy +4
Level 5: Sword Mastery +25%, accuracy +5
Level 6: Sword Mastery +25%, accuracy +6
Level 7: Sword Mastery +30%, accuracy +7
Level 8: Sword Mastery +30%, accuracy +8
Level 9: Sword Mastery +35%, accuracy +9
Level 10: Sword Mastery +35%, accuracy +10
Level 11: Sword Mastery +40%, accuracy +11
Level 12: Sword Mastery +40%, accuracy +12
Level 13: Sword Mastery +45%, accuracy +13
Level 14: Sword Mastery +45%, accuracy +14
Level 15: Sword Mastery +50%, accuracy +15
Level 16: Sword Mastery +50%, accuracy +16
Level 17: Sword Mastery +55%, accuracy +17
Level 18: Sword Mastery +55%, accuracy +18
Level 19: Sword Mastery +60%, accuracy +19
Level 20: Sword Mastery +60%, accuracy +20

BW Mastery
[Master Level : 20]
Increases the mastery of blunt weapons and accuracy. It only applies when either a one-handed or a two-handed blunt weapon is in hand.


Level 1: Mace mastery +15%, accuracy +1
Level 2: Mace mastery +15%, accuracy +2
Level 3: Mace mastery +20%, accuracy +3
Level 4: Mace mastery +20%, accuracy +4
Level 5: Mace mastery +25%, accuracy +5
Level 6: Mace mastery +25%, accuracy +6
Level 7: Mace mastery +30%, accuracy +7
Level 8: Mace mastery +30%, accuracy +8
Level 9: Mace mastery +35%, accuracy +9
Level 10: Mace mastery +35%, accuracy +10
Level 11: Mace mastery +40%, accuracy +11
Level 12: Mace mastery +40%, accuracy +12
Level 13: Mace mastery +45%, accuracy +13
Level 14: Mace mastery +45%, accuracy +14
Level 15: Mace mastery +50%, accuracy +15
Level 16: Mace mastery +50%, accuracy +16
Level 17: Mace mastery +55%, accuracy +17
Level 18: Mace mastery +55%, accuracy +18
Level 19: Mace mastery +60%, accuracy +19
Level 20: Mace mastery +60%, accuracy +20

Final Attack : Sword
[Master Level : 30]
Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand sword.
Required Skill : At least Level 3 on Sword Mastery


Level 1: 2% Success rate, final attack with sword damage 105%
Level 2: 4% Success rate, final attack with sword damage 110%
Level 3: 6% Success rate, final attack with sword damage 115%
Level 4: 8% Success rate, final attack with sword damage 120%
Level 5: 10% Success rate, final attack with sword damage 125%
Level 6: 12% Success rate, final attack with sword damage 130%
Level 7: 14% Success rate, final attack with sword damage 135%
Level 8: 16% Success rate, final attack with sword damage 140%
Level 9: 18% Success rate, final attack with sword damage 145%
Level 10: 20% Success rate, final attack with sword damage 150%
Level 11: 22% Success rate, final attack with sword damage 155%
Level 12: 24% Success rate, final attack with sword damage 160%
Level 13: 26% Success rate, final attack with sword damage 165%
Level 14: 28% Success rate, final attack with sword damage 170%
Level 15: 30% Success rate, final attack with sword damage 175%
Level 16: 32% Success rate, final attack with sword damage 180%
Level 17: 34% Success rate, final attack with sword damage 185%
Level 18: 36% Success rate, final attack with sword damage 190%
Level 19: 38% Success rate, final attack with sword damage 195%
Level 20: 40% Success rate, final attack with sword damage 200%
Level 21: 42% Success rate, final attack with sword damage 205%
Level 22: 44% Success rate, final attack with sword damage 210%
Level 23: 46% Success rate, final attack with sword damage 215%
Level 24: 48% Success rate, final attack with sword damage 220%
Level 25: 50% Success rate, final attack with sword damage 225%
Level 26: 52% Success rate, final attack with sword damage 230%
Level 27: 54% Success rate, final attack with sword damage 235%
Level 28: 56% Success rate, final attack with sword damage 240%
Level 29: 58% Success rate, final attack with sword damage 245%
Level 30: 60% Success rate, final attack with sword damage 250%

Final Attack : BW
[Master Level : 30]
Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand blunt weapon.
Required Skill : At least Level 3 on BW Mastery


Level 1: 2% Success rate, final attack with blunt weapon damage 105%
Level 2: 4% Success rate, final attack with blunt weapon damage 110%
Level 3: 6% Success rate, final attack with blunt weapon damage 115%
Level 4: 8% Success rate, final attack with blunt weapon damage 120%
Level 5: 10% Success rate, final attack with blunt weapon damage 125%
Level 6: 12% Success rate, final attack with blunt weapon damage 130%
Level 7: 14% Success rate, final attack with blunt weapon damage 135%
Level 8: 16% Success rate, final attack with blunt weapon damage 140%
Level 9: 18% Success rate, final attack with blunt weapon damage 145%
Level 10: 20% Success rate, final attack with blunt weapon damage 150%
Level 11: 22% Success rate, final attack with blunt weapon damage 155%
Level 12: 24% Success rate, final attack with blunt weapon damage 160%
Level 13: 26% Success rate, final attack with blunt weapon damage 165%
Level 14: 28% Success rate, final attack with blunt weapon damage 170%
Level 15: 30% Success rate, final attack with blunt weapon damage 175%
Level 16: 32% Success rate, final attack with blunt weapon damage 180%
Level 17: 34% Success rate, final attack with blunt weapon damage 185%
Level 18: 36% Success rate, final attack with blunt weapon damage 190%
Level 19: 38% Success rate, final attack with blunt weapon damage 195%
Level 20: 40% Success rate, final attack with blunt weapon damage 200%
Level 21: 42% Success rate, final attack with blunt weapon damage 205%
Level 22: 44% Success rate, final attack with blunt weapon damage 210%
Level 23: 46% Success rate, final attack with blunt weapon damage 215%
Level 24: 48% Success rate, final attack with blunt weapon damage 220%
Level 25: 50% Success rate, final attack with blunt weapon damage 225%
Level 26: 52% Success rate, final attack with blunt weapon damage 230%
Level 27: 54% Success rate, final attack with blunt weapon damage 235%
Level 28: 56% Success rate, final attack with blunt weapon damage 240%
Level 29: 58% Success rate, final attack with blunt weapon damage 245%
Level 30: 60% Success rate, final attack with blunt weapon damage 250%

Sword Booster
[Master Level : 20]
Uses HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when either a one-handed or a two-handed sword is in hand.
Required Skill : At least Level 5 on Sword Mastery


Level 1: HP -29, MP -29; increase in sword speed for 10 sec.
Level 2: HP -28, MP -28; increase in sword speed for 20 sec.
Level 3: HP -27, MP -27; increase in sword speed for 30 sec.
Level 4: HP -26, MP -26; increase in sword speed for 40 sec.
Level 5: HP -25, MP -25; increase in sword speed for 50 sec.
Level 6: HP -24, MP -24; increase in sword speed for 60 sec.
Level 7: HP -23, MP -23; increase in sword speed for 70 sec.
Level 8: HP -22, MP -22; increase in sword speed for 80 sec.
Level 9: HP -21, MP -21; increase in sword speed for 90 sec.
Level 10: HP -20, MP -20; increase in sword speed for 100 sec.
Level 11: HP -19, MP -19; increase in sword speed for 110 sec.
Level 12: HP -18, MP -18; increase in sword speed for 120 sec.
Level 13: HP -17, MP -17; increase in sword speed for 130 sec.
Level 14: HP -16, MP -16; increase in sword speed for 140 sec.
Level 15: HP -15, MP -15; increase in sword speed for 150 sec.
Level 16: HP -14, MP -14; increase in sword speed for 160 sec.
Level 17: HP -13, MP -13; increase in sword speed for 170 sec.
Level 18: HP -12, MP -12; increase in sword speed for 180 sec.
Level 19: HP -11, MP -11; increase in sword speed for 190 sec.
Level 20: HP -10, MP -10; increase in sword speed for 200 sec.

BW Booster
[Master Level: 20]
Uses HP and MP to temporarily boost up the attacking speed of the equipped blunt weapon. It only applies when either a one-handed or a two-handed blunt weapon is in hand.
Required Skill : At least Level 5 on Mace Mastery


Level 1: HP -29, MP -29; increase in mace speed for 10 sec.
Level 2: HP -28, MP -28; increase in mace speed for 20 sec.
Level 3: HP -27, MP -27; increase in mace speed for 30 sec.
Level 4: HP -26, MP -26; increase in mace speed for 40 sec.
Level 5: HP -25, MP -25; increase in mace speed for 50 sec.
Level 6: HP -24, MP -24; increase in mace speed for 60 sec.
Level 7: HP -23, MP -23; increase in mace speed for 70 sec.
Level 8: HP -22, MP -22; increase in mace speed for 80 sec.
Level 9: HP -21, MP -21; increase in mace speed for 90 sec.
Level 10: HP -20, MP -20; increase in mace speed for 100 sec.
Level 11: HP -19, MP -19; increase in mace speed for 110 sec.
Level 12: HP -18, MP -18; increase in mace speed for 120 sec.
Level 13: HP -17, MP -17; increase in mace speed for 130 sec.
Level 14: HP -16, MP -16; increase in mace speed for 140 sec.
Level 15: HP -15, MP -15; increase in mace speed for 150 sec.
Level 16: HP -14, MP -14; increase in mace speed for 160 sec.
Level 17: HP -13, MP -13; increase in mace speed for 170 sec.
Level 18: HP -12, MP -12; increase in mace speed for 180 sec.
Level 19: HP -11, MP -11; increase in mace speed for 190 sec.
Level 20: HP -10, MP -10; increase in mace speed for 200 sec.

Threaten
[Master Level : 20]
Use MP to temporarily threaten a monster. Decreases the level of weapon attack and weapon defense of every monster around the area.


Level 1: MP -12; enemy's weapon attack -1, weapon def. -1 for 44 sec.
Level 2: MP -12; enemy's weapon attack -2, weapon def. -2 for 48 sec.
Level 3: MP -12; enemy's weapon attack -3, weapon def. -3 for 52 sec.
Level 4: MP -12; enemy's weapon attack -4, weapon def. -4 for 56 sec.
Level 5: MP -12; enemy's weapon attack -5, weapon def. -5 for 60 sec.
Level 6: MP -12; enemy's weapon attack -6, weapon def. -6 for 64 sec.
Level 7: MP -12; enemy's weapon attack -7, weapon def. -7 for 68 sec.
Level 8: MP -12; enemy's weapon attack -8, weapon def. -8 for 72 sec.
Level 9: MP -12; enemy's weapon attack -9, weapon def. -9 for 76 sec.
Level 10: MP -12; enemy's weapon attack -10, weapon def. -10 for 80 sec.
Level 11: MP -20; enemy's weapon attack -11, weapon def. -11 for 84 sec.
Level 12: MP -20; enemy's weapon attack -12, weapon def. -12 for 88 sec.
Level 13: MP -20; enemy's weapon attack -13, weapon def. -13 for 92 sec.
Level 14: MP -20; enemy's weapon attack -14, weapon def. -14 for 96 sec.
Level 15: MP -20; enemy's weapon attack -15, weapon def. -15 for 100 sec.
Level 16: MP -20; enemy's weapon attack -16, weapon def. -16 for 104 sec.
Level 17: MP -20; enemy's weapon attack -17, weapon def. -17 for 108 sec.
Level 18: MP -20; enemy's weapon attack -18, weapon def. -18 for 112 sec.
Level 19: MP -20; enemy's weapon attack -19, weapon def. -19 for 116 sec.
Level 20: MP -20; enemy's weapon attack -20, weapon def. -20 for 120 sec.

Power Guard
[Master Level : 30]
Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.
Required Skill : At least Level 3 on Threaten


Level 1: MP -15 for 3 sec., return 11% of the damage received.
Level 2: MP -15 for 6 sec., return 12% of the damage received.
Level 3: MP -15 for 9 sec., return 13% of the damage received.
Level 4: MP -15 for 12sec., return 14% of the damage received.
Level 5: MP -15 for 15 sec., return 15% of the damage received.
Level 6: MP -15 for 18 sec., return 16% of the damage received.
Level 7: MP -15 for 21 sec., return 17% of the damage received.
Level 8: MP -15 for 24 sec., return 18% of the damage received.
Level 9: MP -15 for 27 sec., return 19% of the damage received.
Level 10: MP -15 for 30 sec., return 20% of the damage received.
Level 11: MP -15 for 33 sec., return 21% of the damage received.
Level 12: MP -15 for 36 sec., return 22% of the damage received.
Level 13: MP -15 for 39 sec., return 23% of the damage received.
Level 14: MP -15 for 42 sec., return 24% of the damage received.
Level 15: MP -15 for 45 sec., return 25% of the damage received.
Level 16: MP -30 for 48 sec., return 26% of the damage received.
Level 17: MP -30 for 51 sec., return 27% of the damage received.
Level 18: MP -30 for 54 sec., return 28% of the damage received.
Level 19: MP -30 for 57 sec., return 29% of the damage received.
Level 20: MP -30 for 60 sec., return 30% of the damage received.
Level 21: MP -30 for 63 sec., return 31% of the damage received.
Level 22: MP -30 for 66 sec., return 32% of the damage received.
Level 23: MP -30 for 69 sec., return 33% of the damage received.
Level 24: MP -30 for 72 sec., return 34% of the damage received.
Level 25: MP -30 for 75 sec., return 35% of the damage received.
Level 26: MP -30 for 78 sec., return 36% of the damage received.
Level 27: MP -30 for 81 sec., return 37% of the damage received.
Level 28: MP -30 for 84 sec., return 38% of the damage received.
Level 29: MP -30 for 87 sec., return 39% of the damage received.
Level 30: MP -30 for 90 sec., return 40% of the damage received.

Increasing Max MP.
[Master Level : 10]
Increases the Max MP when AP is applied to Max MP at the time of Level Up.


Level 1: At the time of Level Up, +2; if AP applied, +1 in addition to Max MP
Level 2: At the time of Level Up, +4; if AP applied, +2 in addition to Max MP
Level 3: At the time of Level Up, +6; if AP applied, +3 in addition to Max MP
Level 4: At the time of Level Up, +8; if AP applied, +4 in addition to Max MP
Level 5: At the time of Level Up, +10; if AP applied, +5 in addition to Max MP
Level 6: At the time of Level Up, +12; if AP applied, +6 in addition to Max MP
Level 7: At the time of Level Up, +14; if AP applied, +7 in addition to Max MP
Level 8: At the time of Level Up, +16; if AP applied, +8 in addition to Max MP
Level 9: At the time of Level Up, +18; if AP applied, +9 in addition to Max MP
Level 10: At the time of Level Up, +20; if AP applied, +10 in addition to Max MP

Magic Guard
[Master Level : 10]
Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit.


Level 1: MP -6; Replace 8% of HP damage as MP for 150 sec.
Level 2: MP -6; Replace 16% of HP damage as MP for 200 sec.
Level 3: MP -8; Replace 24% of HP damage as MP for 250 sec.
Level 4: MP -8; Replace 32% of HP damage as MP for 300 sec.
Level 5: MP -10; Replace 40% of HP damage as MP for 350 sec.
Level 6: MP -10; Replace 48% of HP damage as MP for 400 sec.
Level 7: MP -12; Replace 56% of HP damage as MP for 450 sec.
Level 8: MP -12; Replace 64% of HP damage as MP for 500 sec.
Level 9: MP -14; Replace 72% of HP damage as MP for 550 sec.
Level 10: MP -14; Replace 80% of HP damage as MP for 600 sec.

Magic Armor
[Master Level : 10]
Temporarily enhances the Weapon Def. of the armor by applying magic for a given duration.
Required Skill :
At least Level 3 on Magic Guard


Level 1: MP -8; weapon def. +4 for 40 sec.
Level 2: MP -8; weapon def. +8 for 80 sec.
Level 3: MP -10; weapon def. +12 for 120 sec.
Level 4: MP -10; weapon def. +16 for 160 sec.
Level 5: MP -12; weapon def. +20 for 200 sec.
Level 6: MP -12; weapon def. +24 for 240 sec.
Level 7: MP -14; weapon def. +28 for 280 sec.
Level 8: MP -14; weapon def. +32 for 320 sec.
Level 9: MP -16; weapon def. +36 for 360 sec.
Level 10: MP -16; weapon def. +40 for 400 sec.

Magic Claw
[Master Level : 20]
Use MP to attack an enemy twice.


Level 1: MP -10, basic attack 11, mastery 15%
Level 2: MP -10, basic attack 12, mastery 15%
Level 3: MP -10, basic attack 13, mastery 20%
Level 4: MP -10, basic attack 14, mastery 20%
Level 5: MP -11, basic attack 16, mastery 25%
Level 6: MP -11, basic attack 17, mastery 25%
Level 7: MP -11, basic attack 18, mastery 30%
Level 8: MP -12, basic attack 20, mastery 30%
Level 9: MP -12, basic attack 21, mastery 35%
Level 10: MP -13, basic attack 23, mastery 35%
Level 11: MP -13, basic attack 24, mastery 40%
Level 12: MP -14, basic attack 26, mastery 40%
Level 13: MP -14, basic attack 27, mastery 45%
Level 14: MP -15, basic attack 29, mastery 45%
Level 15: MP -15, basic attack 30, mastery 50%
Level 16: MP -16, basic attack 32, mastery 50%
Level 17: MP -17, basic attack 34, mastery 55%
Level 18: MP -18, basic attack 36, mastery 55%
Level 19: MP -19, basic attack 38, mastery 60%
Level 20: MP -20, basic attack 40, mastery 60%

Flame
[Master Level : 20]
Summon the Guardian Fairy to attack monsters nearby.


Level 1: MP -11 , for 105 sec. summon Flame with Basic Attack 10 and Mastery 15%
Level 2: MP -11 , for 110 sec. summon Flame with Basic Attack 11 and Mastery 15%
Level 3: MP -12 , for 115 sec. summon Flame with Basic Attack 11 and Mastery 20%
Level 4: MP -12 , for 120 sec. summon Flame with Basic Attack 12 and Mastery 20%
Level 5: MP -13 , for 125 sec. summon Flame with Basic Attack 12 and Mastery 25%
Level 6: MP -13 , for 130 sec. summon Flame with Basic Attack 13 and Mastery 25%
Level 7: MP -14 , for 135 sec. summon Flame with Basic Attack 13 and Mastery 30%
Level 8: MP -14 , for 140 sec. summon Flame with Basic Attack 14 and Mastery 30%
Level 9: MP -15 , for 145 sec. summon Flame with Basic Attack 14 and Mastery 35%
Level 10: MP -15 , for 150 sec. summon Flame with Basic Attack 15 and Mastery 35%
Level 11: MP -16 , for 155 sec. summon Flame with Basic Attack 15 and Mastery 40%
Level 12: MP -16 , for 160 sec. summon Flame with Basic Attack 16 and Mastery 40%
Level 13: MP -17 , for 165 sec. summon Flame with Basic Attack 16 and Mastery 45%
Level 14: MP -17 , for 170 sec. summon Flame with Basic Attack 17 and Mastery 45%
Level 15: MP -18 , for 175 sec. summon Flame with Basic Attack 17 and Mastery 50%
Level 16: MP -18 , for 180 sec. summon Flame with Basic Attack 18 and Mastery 50%
Level 17: MP -19 , for 185 sec. summon Flame with Basic Attack 18 and Mastery 55%
Level 18: MP -19 , for 190 sec. summon Flame with Basic Attack 19 and Mastery 55%
Level 19: MP -20 , for 195 sec. summon Flame with Basic Attack 19 and Mastery 60%
Level 20: MP -20 , for 200 sec. summon Flame with Basic Attack 20 and Mastery 60%

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