|
Shield Mastery [Master Level : 20] Increases the def. of the equipped shield. Only works when the shield is equipped.
Level 1: Shield def. + 5%; Has to be equipped
Level 2: Shield def. + 10%; Has to be equipped
Level 3: Shield def. + 15%; Has to be equipped
Level 4: Shield def. + 20%; Has to be equipped
Level 5: Shield def. + 25%; Has to be equipped
Level 6: Shield def. + 30%; Has to be equipped
Level 7: Shield def. + 35%; Has to be equipped
Level 8: Shield def. + 40%; Has to be equipped
Level 9: Shield def. + 45%; Has to be equipped
Level 10: Shield def. + 50%; Has to be equipped
Level 11: Shield def. + 55%; Has to be equipped
Level 12: Shield def. + 60%; Has to be equipped
Level 13: Shield def. + 65%; Has to be equipped
Level 14: Shield def. + 70%; Has to be equipped
Level 15: Shield def. + 75%; Has to be equipped
Level 16: Shield def. + 80%; Has to be equipped
Level 17: Shield def. + 85%; Has to be equipped
Level 18: Shield def. + 90%; Has to be equipped
Level 19: Shield def. + 95%; Has to be equipped
Level 20: Shield def. + 100%; Has to be equipped
|
Chakra [Master Level : 30] Uses MP to recover HP. Only works when the HP is less than 50%, and it'll stop if either attacked or moved.
Level 1: MP - 15, Recovery rate 9%; Damage during the recovery if hit: 200%
Level 2: MP - 15, Recovery rate 18%; Damage during the recovery if hit: 196%
Level 3: MP - 15, Recovery rate 27%; Damage during the recovery if hit: 192%
Level 4: MP - 15, Recovery rate 36%; Damage during the recovery if hit: 188%
Level 5: MP - 15, Recovery rate 45%; Damage during the recovery if hit: 184%
Level 6: MP - 15, Recovery rate 54%; Damage during the recovery if hit: 180%
Level 7: MP - 15, Recovery rate 62%; Damage during the recovery if hit: 176%
Level 8: MP - 15, Recovery rate 70%; Damage during the recovery if hit: 172%
Level 9: MP - 15, Recovery rate 78%; Damage during the recovery if hit: 168%
Level 10: MP - 15, Recovery rate 86%; Damage during the recovery if hit: 164%
Level 11: MP - 21, Recovery rate 94%; Damage during the recovery if hit: 160%
Level 12: MP - 21, Recovery rate 101%; Damage during the recovery if hit: 157%
Level 13: MP - 21, Recovery rate 108%; Damage during the recovery if hit: 154%
Level 14: MP - 21, Recovery rate 115%; Damage during the recovery if hit: 151%
Level 15: MP - 21, Recovery rate 122%; Damage during the recovery if hit: 148%
Level 16: MP - 21, Recovery rate 129%; Damage during the recovery if hit: 145%
Level 17: MP - 21, Recovery rate 135%; Damage during the recovery if hit: 142%
Level 18: MP - 21, Recovery rate 141%; Damage during the recovery if hit: 139%
Level 19: MP - 21, Recovery rate 147%; Damage during the recovery if hit: 136%
Level 20: MP - 21, Recovery rate 153%; Damage during the recovery if hit: 133%
Level 21: MP - 27, Recovery rate 159%; Damage during the recovery if hit: 130%
Level 22: MP - 27, Recovery rate 164%; Damage during the recovery if hit: 128%
Level 23: MP - 27, Recovery rate 169%; Damage during the recovery if hit: 126%
Level 24: MP - 27, Recovery rate 174%; Damage during the recovery if hit: 124%
Level 25: MP - 27, Recovery rate 179%; Damage during the recovery if hit: 122%
Level 26: MP - 27, Recovery rate 184%; Damage during the recovery if hit: 120%
Level 27: MP - 27, Recovery rate 188%; Damage during the recovery if hit: 118%
Level 28: MP - 27, Recovery rate 192%; Damage during the recovery if hit: 116%
Level 29: MP - 27, Recovery rate 196%; Damage during the recovery if hit: 114%
Level 30: MP - 27, Recovery rate 200%; Damage during the recovery if hit: 112%
|
Assaulter [Master Level : 30] Attacks a single monster with incredible power and speed. The attacked may even be stunned on a low succcess rate.
Level 1: MP - 12, Damage 210%, Stunner 22%
Level 2: MP - 12, Damage 220%, Stunner 24%
Level 3: MP - 12, Damage 230%, Stunner 26%
Level 4: MP - 12, Damage 240%, Stunner 28%
Level 5: MP - 12, Damage 250%, Stunner 30%
Level 6: MP - 12, Damage 260%, Stunner 32%
Level 7: MP - 12, Damage 270%, Stunner 34%
Level 8: MP - 12, Damage 280%, Stunner 36%
Level 9: MP - 12, Damage 290%, Stunner 38%
Level 10: MP - 12, Damage 300%, Stunner 40%
Level 11: MP - 19, Damage 310%, Stunner 42%
Level 12: MP - 19, Damage 320%, Stunner 44%
Level 13: MP - 19, Damage 330%, Stunner 46%
Level 14: MP - 19, Damage 340%, Stunner 48%
Level 15: MP - 19, Damage 350%, Stunner 50%
Level 16: MP - 19, Damage 360%, Stunner 52%
Level 17: MP - 19, Damage 370%, Stunner 54%
Level 18: MP - 19, Damage 380%, Stunner 56%
Level 19: MP - 19, Damage 390%, Stunner 58%
Level 20: MP - 19, Damage 400%, Stunner 60%
Level 21: MP - 26, Damage 405%, Stunner 62%
Level 22: MP - 26, Damage 410%, Stunner 64%
Level 23: MP - 26, Damage 415%, Stunner 66%
Level 24: MP - 26, Damage 420%, Stunner 68%
Level 25: MP - 26, Damage 425%, Stunner 70%
Level 26: MP - 26, Damage 430%, Stunner 72%
Level 27: MP - 26, Damage 435%, Stunner 74%
Level 28: MP - 26, Damage 440%, Stunner 76%
Level 29: MP - 26, Damage 445%, Stunner 78%
Level 30: MP - 26, Damage 450%, Stunner 80%
|
Pickpocket [Master Level : 20] Temporarily increases the amount of mesos dropped off from the attacked monsters. The amount of mesos increases in proportion to the skill level and damage done to the monsters. Required Skill : At least Level 3 on Meso Explosion
Level 1: MP - 31; For 90 sec., monster's Meso Drop Rate if attacked: 22%
Level 2: MP - 32; For 90 sec., monster's Meso Drop Rate if attacked: 24%
Level 3: MP - 33; For 90 sec., monster's Meso Drop Rate if attacked: 26%
Level 4: MP - 34; For 90 sec., monster's Meso Drop Rate if attacked: 28%
Level 5: MP - 35; For 90 sec., monster's Meso Drop Rate if attacked: 30%
Level 6: MP - 36; For 120 sec., monster's Meso Drop Rate if attacked: 32%
Level 7: MP - 37; For 120 sec., monster's Meso Drop Rate if attacked: 34%
Level 8: MP - 38; For 120 sec., monster's Meso Drop Rate if attacked: 36%
Level 9: MP - 39; For 120 sec., monster's Meso Drop Rate if attacked: 38%
Level 10: MP - 40; For 120 sec., monster's Meso Drop Rate if attacked: 40%
Level 11: MP - 41; For 150 sec., monster's Meso Drop Rate if attacked: 42%
Level 12: MP - 42; For 150 sec., monster's Meso Drop Rate if attacked: 44%
Level 13: MP - 43; For 150 sec., monster's Meso Drop Rate if attacked: 46%
Level 14: MP - 44; For 150 sec., monster's Meso Drop Rate if attacked: 48%
Level 15: MP - 45; For 150 sec., monster's Meso Drop Rate if attacked: 50%
Level 16: MP - 46; For 180 sec., monster's Meso Drop Rate if attacked: 52%
Level 17: MP - 47; For 180 sec., monster's Meso Drop Rate if attacked: 54%
Level 18: MP - 48; For 180 sec., monster's Meso Drop Rate if attacked: 56%
Level 19: MP - 49; For 180 sec., monster's Meso Drop Rate if attacked: 58%
Level 20: MP - 50; For 180 sec., monster's Meso Drop Rate if attacked: 60%
|
Band of Thieves [Master Level : 30] Summons fellow bandits to attack up to 6 monsters around the area.
Level 1: MP - 10, Damage 110%, 1 "other self" will attack enemies
Level 2: MP - 10, Damage 120%, 1 "other self" will attack enemies
Level 3: MP - 10, Damage 130%, 1 "other self" will attack enemies
Level 4: MP - 10, Damage 140%, 1 "other self" will attack enemies
Level 5: MP - 10, Damage 150%, 1 "other self" will attack enemies
Level 6: MP - 10, Damage 160%, 1 "other self" will attack enemies
Level 7: MP - 20, Damage 120%, 2 "other selves" will attack enemies
Level 8: MP - 20, Damage 130%, 2 "other selves" will attack enemies
Level 9: MP - 20, Damage 140%, 2 "other selves" will attack enemies
Level 10: MP - 20, Damage 150%, 2 "other selves" will attack enemies
Level 11: MP - 20, Damage 160%, 2 "other selves" will attack enemies
Level 12: MP - 20, Damage 170%, 2 "other selves" will attack enemies
Level 13: MP - 30, Damage 130%, 3 "other selves" will attack enemies
Level 14: MP - 30, Damage 140%, 3 "other selves" will attack enemies
Level 15: MP - 30, Damage 150%, 3 "other selves" will attack enemies
Level 16: MP - 30, Damage 160%, 3 "other selves" will attack enemies
Level 17: MP - 30, Damage 170%, 3 "other selves" will attack enemies
Level 18: MP - 30, Damage 180%, 3 "other selves" will attack enemies
Level 19: MP - 40, Damage 140%, 4 "other selves" will attack enemies
Level 20: MP - 40, Damage 150%, 4 "other selves" will attack enemies
Level 21: MP - 40, Damage 160%, 4 "other selves" will attack enemies
Level 22: MP - 40, Damage 170%, 4 "other selves" will attack enemies
Level 23: MP - 40, Damage 180%, 4 "other selves" will attack enemies
Level 24: MP - 40, Damage 190%, 4 "other selves" will attack enemies
Level 25: MP - 25, Damage 160%, 5 "other selves" will attack enemies
Level 26: MP - 25, Damage 170%, 5 "other selves" will attack enemies
Level 27: MP - 25, Damage 180%, 5 "other selves" will attack enemies
Level 28: MP - 25, Damage 190%, 5 "other selves" will attack enemies
Level 29: MP - 25, Damage 200%, 5 "other selves" will attack enemies
Level 30: MP - 25, Damage 210%, 5 "other selves" will attack enemies
|
Meso Guard [Master Level : 20] Uses mesos to guard 50% of the damage received. Once the skill is used, it saves up a certain amount of mesos, and once damaged from then on out, the mesos will be used based on the damage received. The skill will be turned off when the saved mesos are used up. Required Skill : At least Level 3 on Chakra
Level 1: MP - 20, Save up 200 mesos, 90% of the guarded damage replaced with mesos
Level 2: MP - 20, Save up 400 mesos, 90% of the guarded damage replaced with mesos
Level 3: MP - 20, Save up 600 mesos, 89% of the guarded damage replaced with mesos
Level 4: MP - 20, Save up 800 mesos, 89% of the guarded damage replaced with mesos
Level 5: MP - 20, Save up 1000 mesos, 88% of the guarded damage replaced with mesos
Level 6: MP - 25, Save up 1200 mesos, 88% of the guarded damage replaced with mesos
Level 7: MP - 25, Save up 1400 mesos, 87% of the guarded damage replaced with mesos
Level 8: MP - 25, Save up 1600 mesos, 87% of the guarded damage replaced with mesos
Level 9: MP - 25, Save up 1800 mesos, 86% of the guarded damage replaced with mesos
Level 10: MP - 25, Save up 2000 mesos, 86% of the guarded damage replaced with mesos
Level 11: MP - 30, Save up 2100 mesos, 85% of the guarded damage replaced with mesos
Level 12: MP - 30, Save up 2200 mesos, 85% of the guarded damage replaced with mesos
Level 13: MP - 30, Save up 2300 mesos, 84% of the guarded damage replaced with mesos
Level 14: MP - 30, Save up 2400 mesos, 84% of the guarded damage replaced with mesos
Level 15: MP - 30, Save up 2500 mesos, 83% of the guarded damage replaced with mesos
Level 16: MP - 35, Save up 2500 mesos, 82% of the guarded damage replaced with mesos
Level 17: MP - 35, Save up 2500 mesos, 81% of the guarded damage replaced with mesos
Level 18: MP - 35, Save up 2500 mesos, 80% of the guarded damage replaced with mesos
Level 19: MP - 35, Save up 2500 mesos, 79% of the guarded damage replaced with mesos
Level 20: MP - 35, Save up 2500 mesos, 78% of the guarded damage replaced with mesos
|
Meso Explosion [Master Level : 30] Explodes the mesos dropped on the ground around you to attack monsters. The mesos from the monsters killed by someone else will not be able to be used for this.
Level 1: MP - 18, Mastery 50%, Explode upto 10
Level 2: MP - 18, Mastery 52%, Explode upto 10
Level 3: MP - 18, Mastery 54%, Explode upto 10
Level 4: MP - 18, Mastery 56%, Explode upto 10
Level 5: MP - 18, Mastery 58%, Explode upto 10
Level 6: MP - 18, Mastery 60%, Explode upto 12
Level 7: MP - 18, Mastery 62%, Explode upto 12
Level 8: MP - 18, Mastery 64%, Explode upto 12
Level 9: MP - 18, Mastery 66%, Explode upto 12
Level 10: MP - 18, Mastery 68%, Explode upto 12
Level 11: MP - 24, Mastery 70%, Explode upto 14
Level 12: MP - 24, Mastery 72%, Explode upto 14
Level 13: MP - 24, Mastery 74%, Explode upto 14
Level 14: MP - 24, Mastery 76%, Explode upto 14
Level 15: MP - 24, Mastery 78%, Explode upto 14
Level 16: MP - 24, Mastery 80%, Explode upto 16
Level 17: MP - 24, Mastery 82%, Explode upto 16
Level 18: MP - 24, Mastery 84%, Explode upto 16
Level 19: MP - 24, Mastery 86%, Explode upto 16
Level 20: MP - 24, Mastery 88%, Explode upto 16
Level 21: MP - 30, Mastery 90%, Explode upto 18
Level 22: MP - 30, Mastery 92%, Explode upto 18
Level 23: MP - 30, Mastery 93%, Explode upto 18
Level 24: MP - 30, Mastery 94%, Explode upto 18
Level 25: MP - 30, Mastery 95%, Explode upto 18
Level 26: MP - 30, Mastery 96%, Explode upto 20
Level 27: MP - 30, Mastery 97%, Explode upto 20
Level 28: MP - 30, Mastery 98%, Explode upto 20
Level 29: MP - 30, Mastery 99%, Explode upto 20
Level 30: MP - 30, Mastery 100%, Explode upto 20
|
|
|