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Bullet Time [Master Level : 20] Increases accuracy and avoidability.
Level 1: Accuracy +1, Avoidability +1
Level 2: Accuracy +2, Avoidability +2
Level 3: Accuracy +3, Avoidability +3
Level 4: Accuracy +4, Avoidability +4
Level 5: Accuracy +5, Avoidability +5
Level 6: Accuracy +6, Avoidability +6
Level 7: Accuracy +7, Avoidability +7
Level 8: Accuracy +8, Avoidability +8
Level 9: Accuracy +9, Avoidability +9
Level 10: Accuracy +10, Avoidability +10
Level 11: Accuracy +11, Avoidability +11
Level 12: Accuracy +12, Avoidability +12
Level 13: Accuracy +13, Avoidability +13
Level 14: Accuracy +14, Avoidability +14
Level 15: Accuracy +15, Avoidability +15
Level 16: Accuracy +16, Avoidability +16
Level 17: Accuracy +17, Avoidability +17
Level 18: Accuracy +18, Avoidability +18
Level 19: Accuracy +19, Avoidability +19
Level 20: Accuracy +20, Avoidability +20
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Flash Fist [Master Level : 20] Uses MP to speed up the punch to rapidly attack enemies.
Level 1: MP -6, damage 156%
Level 2: MP -6, damage 162%
Level 3: MP -6, damage 168%
Level 4: MP -6, damage 174%
Level 5: MP -7, damage 180%
Level 6: MP -7, damage 186%
Level 7: MP -7, damage 192%
Level 8: MP -8, damage 198%
Level 9: MP -8, damage 204%
Level 10: MP -9, damage 210%
Level 11: MP -9, damage 216%
Level 12: MP -10, damage 222%
Level 13: MP -10, damage 228%
Level 14: MP -11, damage 234%
Level 15: MP -11, damage 240%
Level 16: MP -12, damage 246%
Level 17: MP -12, damage 252%
Level 18: MP -13, damage 258%
Level 19: MP -13, damage 264%
Level 20: MP -14, damage 270%
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Sommersault Kick [Master Level : 20] A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.
Level 1: MP -8, damage 114%, attacks up to 3 monsters
Level 2: MP -8, damage 118%, attacks up to 3 monsters
Level 3: MP -8, damage 122%, attacks up to 3 monsters
Level 4: MP -8, damage 126%, attacks up to 3 monsters
Level 5: MP -9, damage 130%, attacks up to 3 monsters
Level 6: MP -9, damage 134%, attacks up to 4 monsters
Level 7: MP -9, damage 138%, attacks up to 4 monsters
Level 8: MP -10, damage 142%, attacks up to 4 monsters
Level 9: MP -10, damage 146%, attacks up to 4 monsters
Level 10: MP -11, damage 150%, attacks up to 4 monsters
Level 11: MP -11, damage 154%, attacks up to 5 monsters
Level 12: MP -12, damage 158%, attacks up to 5 monsters
Level 13: MP -12, damage 162%, attacks up to 5 monsters
Level 14: MP -13, damage 166%, attacks up to 5 monsters
Level 15: MP -13, damage 170%, attacks up to 5 monsters
Level 16: MP -14, damage 174%, attacks up to 6 monsters
Level 17: MP -14, damage 178%, attacks up to 6 monsters
Level 18: MP -15, damage 182%, attacks up to 6 monsters
Level 19: MP -15, damage 186%, attacks up to 6 monsters
Level 20: MP -16, damage 190%, attacks up to 6 monsters
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Double Shot [Master Level : 20] Fires two bullets at once to apply double damage to monsters.
Level 1: MP -4, damage 61%
Level 2: MP -4, damage 62%
Level 3: MP -4, damage 63%
Level 4: MP -4, damage 64%
Level 5: MP -4, damage 65%
Level 6: MP -5, damage 66%
Level 7: MP -5, damage 67%
Level 8: MP -5, damage 68%
Level 9: MP -5, damage 69%
Level 10: MP -5, damage 70%
Level 11: MP -6, damage 71%
Level 12: MP -6, damage 72%
Level 13: MP -6, damage 73%
Level 14: MP -6, damage 74%
Level 15: MP -6, damage 75%
Level 16: MP -7, damage 76%
Level 17: MP -7, damage 77%
Level 18: MP -7, damage 78%
Level 19: MP -7, damage 79%
Level 20: MP -7, damage 80%
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Dash [Master Level : 10] Press left or right arrow twice to temporarily boost your speed and jump.
Level 1: MP -14, effect sustained for 4 sec.
Level 2: MP -13, effect sustained for 4 sec.
Level 3: MP -12, effect sustained for 8 sec.
Level 4: MP -11, effect sustained for 8 sec.
Level 5: MP -10, effect sustained for 12 sec.
Level 6: MP -9, effect sustained for 12 sec.
Level 7: MP -8, effect sustained for 16 sec.
Level 8: MP -7, effect sustained for 16 sec.
Level 9: MP -6, effect sustained for 20 sec.
Level 10: MP -5, effect sustained for 20 sec.
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