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Stun Mastery
[Master Level : 20]
When attacking a monster that's stunned, the critical attack will be triggered at a set rate.


Level 1: 22% success rate, 3% additional damage
Level 2: 24% success rate, 6% additional damage
Level 3: 26% success rate, 9% additional damage
Level 4: 28% success rate, 12% additional damage
Level 5: 30% success rate, 15% additional damage
Level 6: 32% success rate, 18% additional damage
Level 7: 34% success rate, 21% additional damage
Level 8: 36% success rate, 24% additional damage
Level 9: 38% success rate, 27% additional damage
Level 10: 40% success rate, 30% additional damage
Level 11: 42% success rate, 33% additional damage
Level 12: 44% success rate, 36% additional damage
Level 13: 46% success rate, 39% additional damage
Level 14: 48% success rate, 42% additional damage
Level 15: 50% success rate, 45% additional damage
Level 16: 52% success rate, 48% additional damage
Level 17: 54% success rate, 51% additional damage
Level 18: 56% success rate, 54% additional damage
Level 19: 58% success rate, 57% additional damage
Level 20: 60% success rate, 60% additional damage

Energy Charge
[Master Level : 40]
A set amount of energy is charged after every attack. When the energy is fully charged, this will automatically trigger the effects of the Body Attack and Stance will be triggered at a specific rate. This will allow you to use energy-related skills.


Level 1: Once triggered, sustained for 31 sec., Accuracy +1, Avoidability +1
Level 2: Once triggered, sustained for 31 sec., Accuracy +1, Avoidability +1
Level 3: Once triggered, sustained for 32 sec., Accuracy +2, Avoidability +2
Level 4: Once triggered, sustained for 32 sec., Accuracy +2, Avoidability +2, Weapon att. +11
Level 5: Once triggered, sustained for 33 sec., Accuracy +3, Avoidability +3, Weapon att. +11
Level 6: Once triggered, sustained for 33 sec., Accuracy +3, Avoidability +3, Weapon att. +11
Level 7: Once triggered, sustained for 34 sec., Accuracy +4, Avoidability +4, Weapon att. +11
Level 8: Once triggered, sustained for 34 sec., Accuracy +4, Avoidability +4, Weapon att. +12
Level 9: Once triggered, sustained for 35 sec., Accuracy +5, Avoidability +5, Weapon att. +12
Level 10: Once triggered, sustained for 35 sec., Accuracy +5, Avoidability +5, Weapon att. +12
Level 11: Once triggered, sustained for 36 sec., Accuracy +6, Avoidability +6, Weapon att. +12
Level 12: Once triggered, sustained for 36 sec., Accuracy +6, Avoidability +6, Weapon att. +13
Level 13: Once triggered, sustained for 37 sec., Accuracy +7, Avoidability +7, Weapon att. +13
Level 14: Once triggered, sustained for 37 sec., Accuracy +7, Avoidability +7, Weapon att. +13
Level 15: Once triggered, sustained for 38 sec., Accuracy +8, Avoidability +8, Weapon att. +13
Level 16: Once triggered, sustained for 38 sec., Accuracy +8, Avoidability +8, Weapon att. +14
Level 17: Once triggered, sustained for 39 sec., Accuracy +9, Avoidability +9, Weapon att. +14
Level 18: Once triggered, sustained for 39 sec., Accuracy +9, Avoidability +9, Weapon att. +14
Level 19: Once triggered, sustained for 40 sec., Accuracy +10, Avoidability +10, Weapon att. +14
Level 20: Once triggered, sustained for 40 sec., Accuracy +10, Avoidability +10, Weapon att. +15
Level 21: Once triggered, sustained for 41 sec., Accuracy +11, Avoidability +11, Weapon att. +15
Level 22: Once triggered, sustained for 41 sec., Accuracy +11, Avoidability +11, Weapon att. +15
Level 23: Once triggered, sustained for 42 sec., Accuracy +12, Avoidability +12, Weapon att. +15
Level 24: Once triggered, sustained for 42 sec., Accuracy +12, Avoidability +12, Weapon att. +16
Level 25: Once triggered, sustained for 43 sec., Accuracy +13, Avoidability +13, Weapon att. +16
Level 26: Once triggered, sustained for 43 sec., Accuracy +13, Avoidability +13, Weapon att. +16
Level 27: Once triggered, sustained for 44 sec., Accuracy +14, Avoidability +14, Weapon att. +16
Level 28: Once triggered, sustained for 44 sec., Accuracy +14, Avoidability +14, Weapon att. +17
Level 29: Once triggered, sustained for 45 sec., Accuracy +15, Avoidability +15, Weapon att. +17
Level 30: Once triggered, sustained for 45 sec., Accuracy +15, Avoidability +15, Weapon att. +17

Energy Blast
[Master Level : 30]
Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when the energy is fully charged
.
Required Skill : cLevel 1 of Energy Charge


Level 1: Damage 246%, attacks up to 2 monsters
Level 2: Damage 252%, attacks up to 2 monsters
Level 3: Damage 258%, attacks up to 2 monsters
Level 4: Damage 264%, attacks up to 2 monsters
Level 5: Damage 270%, attacks up to 2 monsters
Level 6: Damage 276%, attacks up to 2 monsters
Level 7: Damage 282%, attacks up to 2 monsters
Level 8: Damage 288%, attacks up to 2 monsters
Level 9: Damage 294%, attacks up to 2 monsters
Level 10: Damage 300%, attacks up to 2 monsters
Level 11: Damage 306%, attacks up to 3 monsters
Level 12: Damage 312%, attacks up to 3 monsters
Level 13: Damage 318%, attacks up to 3 monsters
Level 14: Damage 324%, attacks up to 3 monsters
Level 15: Damage 330%, attacks up to 3 monsters
Level 16: Damage 336%, attacks up to 3 monsters
Level 17: Damage 342%, attacks up to 3 monsters
Level 18: Damage 348%, attacks up to 3 monsters
Level 19: Damage 354%, attacks up to 3 monsters
Level 20: Damage 360%, attacks up to 3 monsters
Level 21: Damage 366%, attacks up to 4 monsters
Level 22: Damage 372%, attacks up to 4 monsters
Level 23: Damage 378%, attacks up to 4 monsters
Level 24: Damage 384%, attacks up to 4 monsters
Level 25: Damage 390%, attacks up to 4 monsters
Level 26: Damage 396%, attacks up to 4 monsters
Level 27: Damage 402%, attacks up to 4 monsters
Level 28: Damage 408%, attacks up to 4 monsters
Level 29: Damage 414%, attacks up to 4 monsters
Level 30: Damage 420%, attacks up to 4 monsters

Energy Drain
[Master Level : 20]
Uses energy to convert the lost HP of a monster into your own HP. This skill can only be used when the energy is full charged
.
Required Skill : cLevel 1 of Energy Charge


Level 1: Damage 265%, 11% of the damage used to recover HP
Level 2: Damage 270%, 11% of the damage used to recover HP
Level 3: Damage 275%, 12% of the damage used to recover HP
Level 4: Damage 280%, 12% of the damage used to recover HP
Level 5: Damage 285%, 13% of the damage used to recover HP
Level 6: Damage 290%, 13% of the damage used to recover HP
Level 7: Damage 295%, 14% of the damage used to recover HP
Level 8: Damage 300%, 14% of the damage used to recover HP
Level 9: Damage 305%, 15% of the damage used to recover HP
Level 10: Damage 310%, 15% of the damage used to recover HP
Level 11: Damage 315%, 16% of the damage used to recover HP
Level 12: Damage 320%, 16% of the damage used to recover HP
Level 13: Damage 325%, 17% of the damage used to recover HP
Level 14: Damage 330%, 17% of the damage used to recover HP
Level 15: Damage 335%, 18% of the damage used to recover HP
Level 16: Damage 340%, 18% of the damage used to recover HP
Level 17: Damage 345%, 19% of the damage used to recover HP
Level 18: Damage 350%, 19% of the damage used to recover HP
Level 19: Damage 355%, 20% of the damage used to recover HP
Level 20: Damage 360%, 20% of the damage used to recover HP

Transformation
[Master Level : 20]
Transforms you into a more powerful state for 120 seconds.
Skills available : Changes have been made so that while using the Buccaneer skill, Transform, you can now use all skills besides the Oak Barrel, Double Fire, Demolition and Snatch.


Level 1: MP -22; weapon & magic def. +2, waiting time until next use : 860 sec.
Level 2: MP -24; weapon & magic def. +4, waiting time until next use : 840 sec.
Level 3: MP -26; weapon & magic def. +6, waiting time until next use : 820 sec.
Level 4: MP -28; weapon & magic def. +8, waiting time until next use : 800 sec.
Level 5: MP -30; weapon & magic def. +10, waiting time until next use : 780 sec.
Level 6: MP -32; weapon & magic def. +12, waiting time until next use : 760 sec.
Level 7: MP -34; weapon & magic def. +14, waiting time until next use : 740 sec.
Level 8: MP -36; weapon & magic def. +16, waiting time until next use : 720 sec.
Level 9: MP -38; weapon & magic def. +18, waiting time until next use : 700 sec.
Level 10: MP -40; weapon & magic def. +20, waiting time until next use : 680 sec.
Level 11: MP -42, weapon & magic def. +22, waiting time until next use : 660 sec.
Level 12: MP -44; weapon & magic def. +24, waiting time until next use : 640 sec.
Level 13: MP -46; weapon & magic def. +26, waiting time until next use : 620 sec.
Level 14: MP -48; weapon & magic def. +28, waiting time until next use : 600 sec.
Level 15: MP -50; weapon & magic def. +30, waiting time until next use : 580 sec.
Level 16: MP -52; weapon & magic def. +32, waiting time until next use : 560 sec.
Level 17: MP -54; weapon & magic def. +34, waiting time until next use : 540 sec.
Level 18: MP -56; weapon & magic def. +36, waiting time until next use : 520 sec.
Level 19: MP -58; weapon & magic def. +38, waiting time until next use : 500 sec.
Level 20: MP -60; weapon & magic def. +40, waiting time until next use : 480 sec.

Shockwave
[Master Level : 30]
Strikes the ground with tremendous force, affecting multiple monsters. This skill can only be used during Transformation or Super Transformation
.
Required Skill : cLevel 1 of Transformation


Level 1: MP -18, damage 265%, attacks up to 4 monsters
Level 2: MP -18, damage 280%, attacks up to 4 monsters
Level 3: MP -18, damage 295%, attacks up to 4 monsters
Level 4: MP -18, damage 310%, attacks up to 4 monsters
Level 5: MP -18, damage 325%, attacks up to 4 monsters
Level 6: MP -22, damage 340%, attacks up to 4 monsters
Level 7: MP -22, damage 355%, attacks up to 4 monsters
Level 8: MP -22, damage 370%, attacks up to 4 monsters
Level 9: MP -22, damage 385%, attacks up to 4 monsters
Level 10: MP -22, damage 400%, attacks up to 4 monsters
Level 11: MP -26, damage 415%, attacks up to 5 monsters
Level 12: MP -26, damage 430%, attacks up to 5 monsters
Level 13: MP -26, damage 445%, attacks up to 5 monsters
Level 14: MP -26, damage 460%, attacks up to 5 monsters
Level 15: MP -26, damage 475%, attacks up to 5 monsters
Level 16: MP -30, damage 490%, attacks up to 5 monsters
Level 17: MP -30, damage 505%, attacks up to 5 monsters
Level 18: MP -30, damage 520%, attacks up to 5 monsters
Level 19: MP -30, damage 535%, attacks up to 5 monsters
Level 20: MP -30, damage 550%, attacks up to 5 monsters
Level 21: MP -34, damage 565%, attacks up to 6 monsters
Level 22: MP -34, damage 580%, attacks up to 6 monsters
Level 23: MP -34, damage 595%, attacks up to 6 monsters
Level 24: MP -34, damage 610%, attacks up to 6 monsters
Level 25: MP -34, damage 625%, attacks up to 6 monsters
Level 26: MP -38, damage 640%, attacks up to 6 monsters
Level 27: MP -38, damage 655%, attacks up to 6 monsters
Level 28: MP -38, damage 670%, attacks up to 6 monsters
Level 29: MP -38, damage 685%, attacks up to 6 monsters
Level 30: MP -38, damage 700%, attacks up to 6 monsters

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